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The render farm offers rendering for 3DS Max (Scanline, VUE, Redshift, VRay) and Rhino (VRay).
NOTE: The UTSOA Render Farm currently accepts render jobs from the following versions: 3DS Max 2021, Rhino 6.x.
Render Farm Workflow
- The render farm workflow starts with the original model created by the artist/student on an individual workstation.
- The model is then submitted through the render farm manager (ie, Royal Render) which then distributes the renderings across the render farm clients (SOA Render Farm).
- The School of Architecture has a dedicated render farm of consisting of both CPU and GPU render groups.
- Production: CPU/GPU rendering
- Teaching: CPU rendering
- All: rendering with both Production, Teaching, WMB, VR Lab combined.
- Students can also access the Autodesk 360 Render Cloud, however this option offers less control of the output. You can render directly from Revit, AutoCAD or Fusion 360.
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