*I know this is a lot of stuff* If you want to read the 37 page article by Weston about this then do so!
- Directions that describe the characters inner life
- CROSS THEM OUT!
- adj, adverbs, indications of transitions or psychological explanations
- these are not playable
- "she takes a moment"
- "he can not look away"
- Directions that depict blocking or business with no plot consequences
- TRY THEM BUT DON\'T BE MARRIED TO THEM
- "she struggled with her coat"
- "he looks at his watch"
- Directions that give us characters personal objects
- TAKE NOTE OF THEM AND ADD THEM TO "physical life"
- think about why they have them and who gave them to the character
- Directions that give us backstory
- if referred to in the dialogue the CROSS THEM OUT
- if not in dialogue enter them in the "facts list"
- use them if they are helpful, if not then discard them or make up your own.
- Directions the give us an image
- circle them and add to chart (not sure where?)
- Directions that describe an emotional event - with plot consequences
- "he searches until he finds a gun"
- "they kiss"
- KEEP THESE BUT CROSS OUT WORDS LIKE "desperately"
- translate psychological explanations like "he can not look away" to "he does not look away" (an emotional event)
*ALSO*
- take care not to confuse optional stage business with essential info on emotional events
- circle images, facts, and objects - put into proper charts
- hightlight stuff containing clues to physical and emotional life of character