Technology | Summary | Incremental or Game Changing | Learn | Watch | Pilot | Use |
---|---|---|---|---|---|---|
3D Printing | 3D printing creates physical products from a digital design file by joining or forming input substrate | 90% | 75% | 40% | 5% | |
Active Bridge Monitoring | Incremental | 25% | ||||
Augmented reality - MIXED REALITY | ||||||
Autonomous Vehicles | In the same way that this technology can bring can lead to better commutes, autonomous bulldozers, cranes and trucks can improve the construction industry by increasing safety and productivity. | Game Changing | 75% | 20% | ||
Block-Chain | ||||||
Computer Vision Monitor / Robotics / Vehicles | IN | |||||
Construction Holodeck 3D Glasses/Hololens | 50% | 50% | ||||
Convergence Of Technologies | ||||||
Data Automation Tools EquipDX | GC | |||||
Energy Storage Dens in Batteries | GC | |||||
Exo-skeleton | Powered exoskeleton is a wearable mobile machine that is powered by a system of electronic motors, pneumatics, levers, hydraulics or a combination of technologies that allow for limb movement with increased strength and endurance. | Incremental | 60% | 20% | 20% | |
Floating LNG Technology | ||||||
Get Rid of Drawings / Use Info or Mach | ||||||
ISO 15926 | Game Changing | 60% | ||||
Just in Time Fabrication | GC | 80% | ||||
Machine to Machine Technology | ||||||
Neural Networks, Deep Learning, Car Products | ||||||
Octopus Technology Drilling platforms | ||||||
Realtime Audio Translation | Increm / GC | 50% | ||||
ROBOTICS | Examples of robots in the construction industry include: demolition robots, to bricklaying robots, welding robots, roadwork robots and forklift robots. | |||||
Scan to BIM | GC | |||||
Smart Materials | GC | 35% | ||||
Smart Vehicles/Equipment | GC | 75% | 25% | |||
Supercomputing and 3D Seismic | ||||||
UAV / UAS | Within the construction industry, drones are already being used along with laser, infrared or other sensors to monitor construction activities and produce topographical surveys of the construction site. | GC | ||||
Virtual Reality | Virtual reality technologies completely immerse a user inside a synthetic environment, where a user can no longer see the real world around them. | IN | ||||
Watson - Artificial Intelligence | GC | 30% | ||||
Wireless Indoor Mobile Asset Tracking | GC |
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