Title: FrontPage  
Author: WikiBot Admin May 03, 2012
Last Changed by: Cheyenne T Smith May 09, 2012
Tiny Link: (useful for email) https://wikis.utexas.edu/x/oZ4BAg
Export As: Word · PDF  
Hierarchy
Children (212)
    Page: 100 Rule
    Page: Above the line
    Page: Absorption
    Page: Action
    Page: Actor's ability
    Page: Ambient backgrounds
    Page: Ambiguous
    Page: Amplitude
    Page: Analog and digital recording
    Page: Archetypes
Labels
There are no labels assigned to this page.
Outgoing Links
External Links (4)
    www.axis.com/products/video/camera/progressive_scan.htm
    en.wikipedia.org/wiki/Aspect_ratio_(image)
    www.mir.com.my/rb/photography/hardwares/classics/nikonfmser…
    filmsound.org/terminology/worldizing.htm
RTF 318 (190)     Page: Film layers - Black + White
    Page: The crowbars of directing
    Page: Fast lenses and slow lenses
    Page: Action
    Page: Shot reverse shot technique
    Page: Listening
    Page: Post Workflow
    Page: Precedence effect
    Page: Proximity effect
    Page: Scheduling
    Page: Footcandles
    Page: Qualities of light
    Page: Match Cuts
    Page: Audio Connectors and Inputs
    Page: Storyboards
    Page: Exposure time and Shutter angle formula
    Page: Overcranking and Undercranking
    Page: Seeing Around the Edge of the Frame
    Page: Premise
    Page: The fatal flaw - passivity
    Page: Shooting out of sequence
    Page: Influence of Sight
    Page: Wavelength and Frequency
    Page: Intermittent movement
    Page: Choosing an F-stop
    Page: Graphing Components + Subcomponents
    Page: focal length
    Page: Overheads
    Page: Temporal masking
    Page: Loudness effect
    Page: step outline
    Page: Color Temperature and filters
    Page: Incident light meters
    Page: The shot described by angle
    Page: Quantizing
    Page: Ambient backgrounds
    Page: Casting
    Page: Lined scripts
    Page: Direct sound
    Page: Historical documentary and problems of access
    Page: Quantity of light
    Page: Timbre
    Page: The lens and perspective
    Page: Low-key lighting
    Page: Above the line
    Page: Eyeline
    Page: Localization
    Page: Jump cuts
    Page: Slates
    Page: Localization best in horizontal plane
    Page: Single System + Double System Recording
    Page: Classic Hollywood Continuity Editing
    Page: Shotlists
    Page: Hyperfocal Distance
    Page: Kelvin scale and color temperature
    Page: Tone
    Page: Tempo
    Page: Loudness vs Time
    Page: Amplitude
    Page: Lighting
    Page: Inserts + Cutaways
    Page: Headroom
    Page: Sampling
    Page: Hearing Conservation
    Page: Overlapping action
    Page: Formatting
    Page: Reflective light meters
    Page: Resolution
    Page: Image Area
    Page: Sound
    Page: Why cuts work
    Page: Auditory Sensitivity and Frequency
    Page: Compression
    Page: Classified by Directionality
    Page: Brightness
    Page: Montage
    Page: Master Scene Technique
    Page: Speech perception
    Page: Exposure and interrelationships of shutter, aperture and film speed
    Page: Emotional Qualities
    Page: First impressions
    Page: Non-diegetic sound
    Page: Graphing Visual Structure
    Page: Discrete Reflections
    Page: Calculating Lengths for Film
    Page: Inverse square rule
    Page: Props
    Page: Electricity Basics
    Page: The script supervisor
    Page: The immutables - facts and images
    Page: Phase cancellation, 3-1 rule
    Page: Events
    Page: Hue
    Page: Rhythm
    Page: Checkerboarding
    Page: Coincidence and Non-coincidence
    Page: The shot described by movement
    Page: Doppler shift
    Page: Lens Opening
    Page: Auditory streams
    Page: Propagation
    Page: Hybrids and Hollywood slang
    Page: Keeping track of video - drop frame and non-drop frame timecode
    Page: Performance
    Page: Continuity shooting
    Page: Reflection
    Page: Auditions
    Page: Color Balance
    Page: Signal processing
    Page: When film and video collide - the 3-2 pulldown
    Page: Three-point editing
    Page: Sound perspective
    Page: Film Layers - Color
    Page: High-key lighting
    Page: Latitude
    Page: Foley
    Page: Camera Movement
    Page: Rule of thirds
    Page: Frequency masking
    Page: Casting relationships
    Page: Reverberant field
    Page: Ambiguous
    Page: Classified by positioning
    Page: recognizable
    Page: Rehearsal technique
    Page: The cocktail party effect
    Page: Dynamic Range
    Page: Depth of Focus
    Page: Signal path
    Page: Audio Mixers
    Page: Frequency response
    Page: closed
    Page: Depth of Field and Format
    Page: Whether the actor is right for the part
    Page: Depth of field
    Page: Open
    Page: Online - offline
    Page: The 180 degree rule
    Page: Misdirection
    Page: Hard fx
    Page: Editing Screen Directions
    Page: Diegetic sound
    Page: Source radiation pattern
    Page: Eyeroom (looking room)
    Page: Costumes and Makeup
    Page: Reverberation time
    Page: Withholding information
    Page: Video controls
    Page: Screen direction
    Page: Depth of field charts
    Page: Depth Cues
    Page: Directibility
    Page: Avid Audio Basics
    Page: Three-point lighting
    Page: Record levels
    Page: The shot described in terms of coverage
    Page: Focus Distance
    Page: Absorption
    Page: Video process
    Page: Classified by construction
    Page: treatment
    Page: Perception of motion
    Page: Role of the script supervisor
    Page: Medium
    Page: Objective vs. Subjective Sound
    Page: Beats
    Page: The Vonnegut formula
    Page: Three Basic Shots
    Page: Equal Loudness Curves
    Page: Personal essay documentary
    Page: Separating Sounds
    Page: Archetypes
    Page: Flex files
    Page: Lighting ratios
    Page: Traditional narration-based documentary
    Page: Image Focus
    Page: Analog and digital recording
    Page: Below the line
    Page: Sound design philosophy
    Page: Speed
    Page: Saturation
    Page: Other lights
    Page: Color Space
    Page: Stages of an audition
    Page: Calling Shots
    Page: Pulldown claw
    Page: Frame rates
    Page: The lens and perception (size constancy)
    Page: Changing Sizes and Angles
    Page: Diffraction